Yesterday marked the official “Shadows of Adam” release on Steam. It is a must buy, classic JRPG-style adventure that leaves you wanting more.
The Guelstie Universe has been following the developers for a while, and have even had the chance to interview them in the past. Please take the time to check them out and definitely buy the game if you’re a fan of the genre! Read More “Game Review: Shadows of Adam”
“Pokémon […] has a metagame role called the “Sweeper”. The purpose of this monster is to one-shot the entire opposing team due to a high speed stat, insane damage, and good coverage on the Elemental Rock-Paper-Scissors table. The best counter for a Sweeper? A faster sweeper that can one-shot it.”
“Here’s a note to developers regarding what we hope will become an industry-wide policy: if your game has some good parts, try to put them at the […] beginning. It takes us ten hours of dismal labor to earn enough money to buy your game, so please commence the entertainment early on. If possible, pack something fun right into the box, for instance a balloon.”
“Art is limitation; the essence of every picture is the frame. If you draw a giraffe, you must draw him with a long neck. If in your bold creative way you hold yourself free to draw a giraffe with a short neck, you will really find that you are not free to draw a giraffe.”
It is crucial to keep up with the latest technology when developing video games. Software is always updating. Sometimes that means you have to be more flexible than your project. Of course, when something is new or trending, you should never miss a golden opportunity. Read More “Tech Thursday Never Miss A Golden Opportunity”
After the Steam Winter Holiday Sale, there are a lot of new RPG Maker developers. The most common concern is where to begin. The Guelstie Universe has put together a quick list of RPG Maker tips for those new to the software. Read More “Top Five RPG Maker Tips to Master”
Another year has arrived for the Guelstie Universe and with it come new goals. Writing has returned to the forefront of my efforts. Work on a guide to RPG Maker MV has begun. It will contain helpful tips and guide new users through the basics of making a game with the software. Read More “New Year New Goals”